Every time SCP-106 teleports, the player is forced to blink. SCP-106 will be floating upside-down a few pillars away and will teleport to adjacent pillars, coming closer to the player. SCP-106 appears again in the pillar area.
#SCP REDACTED FULL#
After it performs 3 full rotations around the map it'll head straight towards the player if they are still in the intersection. Physical contact with it in this dimension results in instant death. At the first intersection, SCP-106 will wander around this room in a counter-clockwise pattern through the walls of the hallways. If SCP-106 manages to catch the player, it will take them to its Pocket Dimension. If the player attempts to pause the game while being chased by SCP-106, the game will quickly unpause with the message "STOP HIDING". If the player wanders too far from SCP-106, it will teleport closer to them. It can spawn at any time near the player (either from the floor or from the ceiling). Once SCP-106 has spotted the player, it will immediately begin to pursue them. SCP-106 is difficult to deter, due to it being able to phase through doors, with the only way to shake it off being to wait out its pursuit for an amount of time or trick it into walking into a Tesla gate, stunning it and causing it to retreat. SCP-106 is a mobile threat, and appears quite often. It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106. Entering a wall, and exiting from the ceiling). SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”.
#SCP REDACTED PATCH#
SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus.
![scp redacted scp redacted](https://i.redd.it/gtgb3zgoqh041.png)
This is observed as rusting, rotting, and cracking of materials, and the creation of a black, mucus-like substance similar to the material that coats SCP-106. SCP-106 causes a “corrosion” effect in all solid matter it touches, engaging a physical breakdown in materials several seconds after contact. This appearance may vary, but the “rotting” quality is observed in all forms. The monster charges at Z and consumes him, leaving aciding drible* M - OH F***! I NEED SUPPORT NOW! NOW NOW! NOW! I NEED SUPPORT! IT'S TOO STRONG! TOO STRO- *CUNCH* *End Rec ordin g - # * The entity later was recovered by a squad of elite MTF members.SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. It is still that shade of black, and M&Z starts firing at it. It appears like a bipedal Scp-682 with the scarlet king's horns.Its claws are a deep shade of navy blue, as if they were covered by gloves. Then it becomes a vortex, an abomination. Suddenly, warts start ‘bubbling’ on his skin* M - OMG WHATS WRONG WITH YOU *J’s chest explodes into guts, body bits and blood. Suddenly, a soul-like creature rushes to J and infects him. It is a black darker than the inside of a back hole.* J - it sounds… weird M - what do you mean *The rest of the group hear the humming noise. *The item is a mysterious s pherical vortex, which is ca pable of. Finally… M - well let's bag it and tag it. The people are zach (Z), John (J) and mary (M) *Star t Record ing - # * Z - we finally found it J - ye. The following is an attempt to capture it. It normally takes the shape as a Blackest Black sphere. Description : It is normally a Thaumiel, but can instantaneously become a Keter if provoked. If it is not contained in 3 minutes, the thermo-nuclear hydrogen bomb will explode, destroying the moon and all the scp’s.
![scp redacted scp redacted](https://cdn.drawception.com/images/panels/2015/12-24/9R25CdrQ3y-10.png)
If it breaches, the emergency alarm will immediately sound. It is to be given around 2 tonnes of live matter every week.
![scp redacted scp redacted](https://i.ytimg.com/vi/G2yTupNOmm4/maxresdefault.jpg)
The walls are to be made of a mixture of a wooden cage and concrete fillings. Item # : Scp- Object class : Keter, Thaumiel Special containment procedures : It has to be contained in a room the shape of a cube, with dimensions of 2 metres width, length and height.